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A complete money-laundering resource for FiveM - washing machines, marked bills, admin-managed laundry zones, and police raids.
Players buy laundering supplies from a roaming supplier NPC, place washing machines inside admin-defined laundry zones, and wash marked/dirty bills into clean cash over time. Abnormal electricity usage alerts police, who can raid a zone and confiscate equipment. Admins create and manage laundry zones entirely in-game, with an optional private "shell" interior per zone.
Every server-authoritative rule (wash progress, electricity draw, access checks, purchases) is computed and enforced server-side from timestamps and database state — nothing about a wash cycle's outcome is ever trusted from the client.
[E] prompt, shared or infinite stock per item, or disabled entirely if you'd rather sell the items through your own shop system.Frameworks, inventories, target, dispatch, notify, and text UI systems are all bridged and auto-detected at startup — see Integration for what's supported out of the box and how to plug in something else.
Continue to Installation to get the script running on your server.